📜Events
PlayerLoaded
Event Description
This event will trigger when the player loads successfully in your server. This event can be used in your script to trigger an event when the player is loaded in the server.
Event Example
Event Arguments
Argument | Type | Required | Description |
---|---|---|---|
player | player | no | Returns the player object. |
isNew | boolean | no | Sets a way to say if the player is new or not. |
skin | table | no | Simple skin table of the player's skin. |
SetMoney
Event Description
This event will get triggered when the player's account is changed. This event can be used in your script to execute a function when the player's account is changed.
Event Example
Event Arguments
Argument | Type | Required | Description |
---|---|---|---|
account | table | yes | Returns the accounts of the player. |
Account Table Informations
Object | Type | Description |
---|---|---|
name | string | Name of the current account, like as cash, bank or black_money. |
label | string | Label of the current account, like as "Cash", "Bank" or "Black Money". |
money | number | Gets the amount of money that the player has. |
Notify
Event Description
This event can get triggered by a function or an event in your script. To be able to use this, you must have ug-notify installed in your server.
Event Example
Event Arguments
Argument | Type | Required | Description |
---|---|---|---|
source | number | yes | The player source. |
title | string | yes | Title that will show in the notification. |
description | string | yes | Message that will show in the notification. |
type | string | yes | Type of the notification. |
length | number | yes | Duration of the notification in ms. |
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